36 thoughts on “My Neighbour Totoro – Demo now available!

  1. Looks cool!
    However, the download links seem to have gone into the “rel” attribute, not the “href”. So anyone interested in downloading: Open Developer Tools (inspect element) and look for a link leading to some “mega” download.

  2. Pingback: Totoro VR Now Available for Mac and Linux | VR Focus

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  4. Pingback: My Neighbor Totoro VR Hands-On & Video for Oculus Rift

  5. OK, I tried on my other mac, which has a different OS, and I confirm this is not working…Frustrating ๐Ÿ˜ฆ hope you can fix this soon. this looks so amazing, you are the one who made this?

    • The version you’ve tried uses the new SDK, which is ready for the DK2 and uses a camera for positional tracking. I’ll swap it back to the other version and you will be able to download that ๐Ÿ™‚

  6. Pingback: Totoro VR Arrives on Oculus Share | VR Focus

  7. for the cowboy bebop one you could do a scene from the start of the movie where the antagonist blows up a truck containing a deadly nanovirus. the player would be a passenger in a vehicle beneath the bridge where the explosion takes place. eventually they would succumb to the poisonous gas and start hallucinating butterflies. im not sure how iconic that scene is though, also none of the key characters of the series would be visible.

    you could do the opening scene from the movie with the convenience store robbery if ur up to animating that much.

    or u could just have the interior of the bebop and have the character play as ein.

    im just riffing here. ur projects are inspiring… they may be only small isolated scenes but the way you captured the feel of the originals, and allowing us to set foot in them, really made their fictional worlds tangible and real. watching those movies as a child i sometimes fantasized that those people were real and i could go there one day… i got real chills seeing totoro beside me.

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  11. When using Mac OSX 10.9.4 and SDK .4.1 the demo seems to appear on the left side of the rift, but the right side is flashing white and looks like the desktop in the background.

    I launched totoro on the primary display then dragged it into the rift display and then did full screen. Is there a better method? When I launched on the laptop monitor directly, the demo was full screen as expected.

    • Hey,

      Sadly I don’t use Mac, so I’m not sure of the best way to approach it. Hopefully I’ll get a new Mac version up soon and that should fix issues. Will post in the blog when I do.


  12. Pingback: Meeting Totoro with the Oculus Rift - Renegade Revolution

  13. i wasn’t able to open either totoro or spirited away demo on my mac. running latest version of mavericks on Macbook Pro with a DK2. I tried opening more info as you suggested, and didn’t see a run in 32bit mode checkbox. I saw a checkbox for running in lower resolution. I’m excited to see these! I’m sure you are very busy, so I will patiently wait for the experience. Might even install Windows. Thanks for creating this!

  14. Excellent job!
    It’s basically just like the movie if it had a CG makeover.

    It would be nice if there was also a Google Cardboard [Android/Linux ARM] version of it (Not forcing ya, but it’s a nice suggestion).

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